Narrative Designer. Dialogue writing, scripting and pacing in campaign missions.
I’ve started at 343 Industries as the game was mostly already there. I worked with the narrative team to beat down the story and make it work within the constraints of the game directors. We had a few challenges, one of them was to introduce a new Hero, Jameson Locke, and a new team, the fireteam Osiris. They had to share the spotlight with the well-beloved Masterchief. I worked on the second half of the campaign, working in collaboration with mission designers to find the best way and the best moment to tell the story of Halo 5:Guardians.