Obscure 2 – The Aftermath

Cinematic Lead. Level Designer

Obscure 2 is about the college years and sexual emancipation, our theme: Rage and Melancholia. I’ve directed the CGI Cinematics of the game. (approx. 45min). I worked in 3DS max, placed the cameras in the scene, rendered video and edited with Adobe Premiere. I’ve worked closely with a storyboarder, the scriptwriter and the music composer to deliver an animated storyboard with sound and music and subtitled dialogues. I also worked on the levels themselves, implementing the in-game cameras. Since the first level is really about the character and mood, the scriptwriter, the composer and I, designed it. (see video below – The Bad Trip).

Level Design – The Bad Trip